Contents
- 1 Current Patch
- 2 Previous Patch Notes
- 2.1 Update 1.20.0 July 23rd, 2018
- 2.2 Update 1.19.2 July 19th, 2018
- 2.3 Update 1.19.1 July 18th, 2018
- 2.4 Update 1.19.0 July 17th, 2018
- 2.5 Update 1.18.0 July 11th, 2018
- 2.6 Update 1.18.1 July 12th, 2018
- 2.7 Update 1.17.0 July 7th, 2018
- 2.8 Update 1.17.1 July 7th, 2018
- 2.9 Update 1.16.0 July 3rd, 2018
- 2.10 Update 1.15.0 June 24th, 2018
- 2.11 Update 1.14.0 June 17th, 2018
- 2.12 Update 1.13.0 June 12th, 2018
- 2.13 Update 1.12.0 June 9th, 2018
- 2.14 Update 1.11.1 June 5th, 2018
- 2.15 Update 1.11.0 June 2nd, 2018
- 2.16 Update 1.10.0 May 28th, 2018
- 2.17 Update 1.9.1 May 27th, 2018
- 2.18 Update 1.9.0 May 26th, 2018
- 2.19 Update 1.8.0 May 22nd, 2018
Current Patch
Update 1.21.0, July 29th, 2018
- Added purchasable sprite packs to customize your character's appearance
- The map can now rotate with your device's compass
- Added the ability to rename followers
- Misc content, bug fixes, and improvements
Update 1.21.1 July 29th, 2018
- Fixed alpha level on some monster sprites
- Fixed some map issues
Update 1.21.2 July 29th, 2018
- Performance & battery usage: reduced accelerometer polling
- Purchased sprites can now be used by specialized classes
- Bug fixes
Update 1.21.3 July 29th, 2018
- Removed +/- counters from Keep dialogs
- Fixed some map jankiness
Update 1.21.4 July 30th, 2018
- Addressed some sprite "drifting" issues on the map
- Fixed the compass
- Forced a cache bust on the map data (to prevent blank screens some players are experiencing)
Previous Patch Notes
Update 1.20.0 July 23rd, 2018
- Orna is now available in areas of Europe, Australia/Oceania, and South America
- Quick heal menu now only contains healing items and requires a long press
- Dragoon's passive (now "Slayer") now scales stats with bosses defeated
- Bug fixes & misc improvements
Update 1.19.2 July 19th, 2018
- Fixed an issue where the UI may become unresponsive when claiming areas
Update 1.19.1 July 18th, 2018
- Shrines now last longer
- Equipment is now saved when switching classes
- Bug fixes
Update 1.19.0 July 17th, 2018
- New monsters and items
- The keep now holds more gold
- Shrines can no longer stack
- UI improvements to counters and confirmation buttons
- Misc bug fixes and changes
Update 1.18.0 July 11th, 2018
- New bosses, items, and monsters
- Added options to auto-dismantle monster drops
- Berserk monsters now become non-berserk if not defeated for some time
- Added an option to hide your shop from the public
- Added a few sorting options to the inventory screen
- New rewards
- Misc bug fixes and improvements
Update 1.18.1 July 12th, 2018
- Added -5/+5 buttons to quantity selectors
- Fixed an issue where locked items would not show the (L) indicator
Update 1.17.0 July 7th, 2018
- New spells
- Higher tier class adjustments & balancing
- New sprites for some classes
- Increased item sell limit to 100 items
- Increased item buy limit to 1000 items
- Improved some higher tier gear
- Quality-of-life improvements
- Misc bug fixes & improvements
Update 1.17.1 July 7th, 2018
- Fixed an issue when purchasing followers from bestiaries
Update 1.16.0 July 3rd, 2018
- New bosses, items, spells, classes, and class sprites
- Fixed the button swappiness while in battle
- Buffs and debuffs are now displayed more clearly in battle
- Added a "Traveler's pack" for new players (one time purchase)
- Valkyrie/Paladin skill adjustments
- Removed the ability to start battles with nearby travelers
- Taking areas no longer steals gold
- Bug fixes and misc improvements
Update 1.15.0 June 24th, 2018
- New boss, monsters, and items
- Elemental armor
- Increased the party limit to 6 players
- Battle menu adjustments: the last used skill is now saved
- Guts and Auto have been removed and replaced with a "Defend" option
- Small balance adjustments
- Misc bug fixes and improvements
Update 1.14.0 June 17th, 2018
- Dukes now have persistent HP, per area owned
- New spell icons and fx
- Elemental weapons now cause debuffs when using attack skills
- Stronger location tampering detection + account flagging
- Adjusted the visible range
- Performance improvements
- Origin towns can now be changed weekly
- Misc bug fixes and improvements
Update 1.13.0 June 12th, 2018
- Rebalanced upgraded item stats
- Added new bosses
- Added Monster Remains: A new item that spawns a boss in your area
- Added more information about specialization classes
- Gave the Warlock a beard
- Added new equipment
- Panacea now cures all status effects
- The Earthen element can now break opponent defenses
- Monsters now "walk" more often
- Misc bug fixes and improvements
Update 1.12.0 June 9th, 2018
- New monsters and items
- New specialization class: the Warlock
- Fixed an issue where the "Destroy" button showed for Blacksmiths you did not own (it didn't do anything though)
- Adjusted the upgrade bonus and cost of boss weapons
- New battle background for water based monsters
- Fixed an issue where "Step" passives could appear to overflow HP/mana
- Keeps can now hold more gold
- Blacksmiths now show the stat bonuses of upgrades
- Adjusted the area in which shops can be created
- Misc UI tweaks and bug fixes
Update 1.11.1 June 5th, 2018
- Added a secondary accessory slot
- You can now destroy buildings you have built
- Misc UI tweaks
- Small balance and performance improvements
Update 1.11.0 June 2nd, 2018
Reddit Thread
- The Keep: A new building type that allows players to store gold and followers
- Added a leaderboard to show the top 100 players
- Items can now be dismantled in bulk
- Added an option to reduce game and battle animations
- Added an option to change the menus to a "dark" mode
- Added passive abilities to higher tier and faction classes
- Building upgrades now cost gold
- Non-magic abilities will now use the player's weapon element
- Misc bug fixes and improvements
Update 1.10.0 May 28th, 2018
Reddit Thread
- Added passive skills to most classes
- Equipment/skills menu overhaul
- Decreased the blacksmith's upgrade times
- Balance improvements to melee classes
- Added new monsters, items, and weapons
- Added "Specialization" classes to the Orn shop: existing classes with different aesthetics and tweaked skill trees
- Bug fixes and UI improvements
Update 1.9.1 May 27th, 2018
Reddit Thread
- Re-balanced mage class HP
- Slightly boosted warrior and thief class attack and magic defense stats
- Fixed an issue where auto heal may use elixirs
- Fixed an issue where the Orn shop's "Mysterious chest" may yield sub par items
- Typos
Update 1.9.0 May 26th, 2018
Reddit Thread
- Balance patch: decreased the damage potential of most spells
- New building types + sprites: the Bestiary and the Blacksmith
- Added an auto-heal option to the quick item menu
- Improvements to the Arena matchmaking system
- Party bonus: you will now receive a stat bonus when playing closely with your party
- Orn shop improvements
- Players can no longer run in the Arena
Update 1.8.0 May 22nd, 2018
Reddit Thread
- Player genders and class streamlining to support them
- Added an option to show monster levels on the map
- Items can now be dismantled for a single material
- Shrines and chests now appear more often
- Prevented players from exploiting "The Traveler" reward
- Other small improvements and bug fixes