Orna RPG Wiki
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Overview[]

There are two main kinds of buildings: Player Built and Randomly Generated

Of the Player built buildings, there are those that can be built in any territory, and those that can only be built in the Origin Town.

All buildings that are randomly generated are visible to all players, cannot be moved, nor destroyed, nor upgraded.

You can only move and destroy buildings that you built. Only some of the buildings you can build can be made "public", i.e. visible to all players.

Shop[]

Shop V3

Shops allow you to buy and sell inventory items. All items in the shop will only cost Gold. They are the most common type of building to be found around the world. You unlock the ability to build a shop at Level 5, and they cost 100,000 gold and 25 Wood to build. Randomly generated shops in the world cannot be upgraded, but shops you build can be upgraded. The upgrade costs can be found below. Shops can be upgraded by selecting the Shop's "Option" tab, then selecting "Upgrade". When you upgrade a shop, the shop's list of items for sale gets refreshed as well.

Shops built by players are inherently hidden from the public, but are visible to party members. You can allow them to be visible to the public from the Shop's "Option" tab.

The items and amount of that item that they carry depends on the level of the shop. Shops have a set list of items they will sell that randomly gets selected from every 24, 48, or 72 hours. You can also pay gold to refresh them immediately. However, they will always carry the following items in an unlimited quantity: Memory Waystone, Small Health Potion, Small Mana Potion, Torch, Large Health Potion, and Large Mana Potion. Some items can be found in stock but are unavailable to buy if they are a higher tier than you are.

It is important to note you do not get Gold for other players purchasing items from your shop.

Shop Upgrade Costs
Level Cost
2 100,000 Gold
3 200,000 Gold
4 300,000 Gold
5 400,000 Gold
6 500,000 Gold
7 600,000 Gold
8 700,000 Gold
9 800,000 Gold
10 900,000 Gold
Total 4,500,000 Gold

Blacksmith[]

Blacksmith V3

The Blacksmith is used to upgrade your equipment. Upgrading costs different amounts of materials, Orns, Gold, and time based on the equipment's level. Upgrading an item increases its level and stats. Each piece of equipment has certain material(s) that are necessary for upgrading. Blacksmiths built by players are inherently hidden from the public, but are visible to party members. You can allow them to be visible to the public from the Blacksmith's "Option" tab.

The Blacksmith can also smelt equipment. This costs some gold, and lowers the level of the equipment by 1, but you get 1 of each material the equipment requires for upgrading. Weapons that were upgraded using a Whetstone or a Fine Whetstone cannot be smelted below Lv. 2 and Lv.3 respectively. You can smelt items by selecting the "Smelter" tab, selecting the item you want to smelt, and clicking "Smelt".

The blacksmith can also remove adornments on your equipment. You can either pay gold to remove the adornment, putting it back into your inventory, or you can destroy the adornment for free. This can be done by doing to the "Smelter" tab, selecting the item that has the adornments you want to remove or destroy, then clicking on the adornment you want to remove or destroy. You can then select either "Remove" or "Destroy".

You unlock the ability to build a blacksmith at Level 25. It costs 250,000 Gold, 50 Wood, and 10 Stone to build one. The Blacksmith cannot be upgraded.

Item Upgrade Time & Materials
Upgrade to Level Time Material
2 1 hour 3
3 2 hours 6
4 3 hours 9
5 6 hours 12
6 12 hours 15
7 1 day 18
8 1 day 21
9 2 days 24
10 3 days 27
Total 8 days 135

Bestiary[]

Bestiary V3

The Bestiary sells followers which can aid you in battle. Information about specific followers is available on the followers page.

Bestiaries are randomly generated throughout the world, but at most will only sell Tier 3 followers. You unlock the ability to build a Bestiary at Level 25, and it costs 250,000 Gold, 25 Wood, and 25 Hide to build. Bestiaries can be upgraded by selecting the Bestiaries's "Option" tab, then selecting "Upgrade". When you upgrade a Bestiary, the list of followers for sale gets refreshed as well.

Bestiaries built by players are inherently hidden from the public, but are visible to party members. You can allow them to be visible to the public from the Bestiaries's "Option" tab.

Followers are purchased using Gold until T8. All followers T8 and up are purchased with Orns. When you purchase a follower, your current follower is removed. If you have a Keep/Fortress/Castle, and there is room inside, your current follower will be moved to the Keep/Fortress/Castle.

Bestiary Upgrade Costs
Upgrade to Level Cost
2 100,000 Gold
3 200,000 Gold
4 300,000 Gold
5 400,000 Gold
6 500,000 Gold
7 600,000 Gold
8 700,000 Gold
9 800,000 Gold
10 900,000 Gold
Total 4,500,000 Gold

Keep/Fortress/Castle[]

Keep V3

The Keep

The Keep allows you to store your gold, items, and pets. They also provide a daily buff to increase monster attraction via lighting the Keep's Brazier. You unlock the ability to build a Keep at Level 25, and they cost 500,000 Gold and 50 stone. You may only build a Keep in your origin town, and only the player that purchased the Keep can access it. The Keep also gives approximately 1% of the stored gold as part of the Daily Income you receive for logging in each day. If you do not login, you do not receive that day's Daily Income.

Fortress V3

The Fortress, an upgraded Keep

The Keep can be upgraded to a Fortress at Level 10. The Fortress gives you access to an Alchemist and a Dungeon. The Dungeon can be shared with Party members, but they cannot start your Fortress' Dungeon, only you can. The Alchemist cannot be shared.

Castle V3

The Castle, an upgraded Fortress

The Fortress can be upgraded to a Castle at Level 20. The Castle gives you access to a Demonforge and a Coliseum. The Coliseum can be shared with Party members, but they cannot start you Castle's Coliseum, only you can. The Demonforge cannot be shared.

Keep Upgrade Costs and Information
Upgrade to Level Upgrade Cost Follower Slots Gold Storage
Initial Build Cost 500,000 Gold 3 10,000,000 Gold
2 100,000 Gold 6 20,000,000 Gold
3 200,000 Gold 9 30,000,000 Gold
4 300,000 Gold 12 40,000,000 Gold
5 400,000 Gold 15 50,000,000 Gold
6 500,000 Gold 18 60,000,000 Gold
7 600,000 Gold 21 70,000,000 Gold
8 700,000 Gold 24 80,000,000 Gold
9 800,000 Gold 27 90,000,000 Gold
10 900,000 Gold 30 100,000,000 Gold
Total Cost 5,000,000 Gold


Fortress Upgrade Costs and Information
Upgrade to Level Upgrade Cost Follower Slots Gold Storage
Fortress/11 10,000,000 Gold and 500,000 Orns 33 110,000,000 Gold and

Adds access to Alchemist and Dungeon

12 11,000,000 Gold 36 120,000,000 Gold
13 12,000,000 Gold 39 130,000,000 Gold
14 13,000,000 Gold 42 140,000,000 Gold
15 14,000,000 Gold 45 150,000,000 Gold
16 15,000,000 Gold 48 160,000,000 Gold
17 16,000,000 Gold 51 170,000,000 Gold
18 17,000,000 Gold 54 180,000,000 Gold
19 18,000,000 Gold 57 190,000,000 Gold
20 19,000,000 Gold 60 200,000,000 Gold
Total Cost 145,000,000 Gold and 500,000 Orns


Castle Upgrade Costs and Information
Upgrade to Level Upgrade Cost Follower Slots Gold Storage
Castle/21 250,000,000 Gold and 10,000,000 Orns 999 210,000,000
22 210,000,000 999 220,000,000
23 220,000,000 999 230,000,000
24 230,000,000 999 240,000,000
25 240,000,000 999 250,000,000
26 250,000,000 999 260,000,000
27 260,000,000 999 270,000,000
28 270,000,000 999 280,000,000
29 280,000,000 999 290,000,000
30 290,000,000 999 300,000,000

Outpost[]

Outpost V3

The Outpost is a building that allows players to access most of the options available to a Keep; gold, follower, and item storage. This building can only be built outside of your Origin Town, and cannot be made public. As this building accesses Keep storage, this building is also only available after building a Keep.

Unlock at Level 50. Costs 125,000 Gold and 25 Wood to build.

Wayvessel[]

Wayvessel V3

The Wayvessel is a town building that allows the transversal of players in the party of the Origin Town's owner to the Wayvessel of any other party member's Origin Town, without requiring traveling by foot. As a gateway, however, there must be 2 Wayvessels activated at once for transversal to occur(needs verification), which can be done by tapping on it to open its menu. Due to the specificity of its use, it can only be player-built, cannot be made public, and you're limited to building 1 per Origin Town.

Unlock at Level 25. Costs 10,000,000 Gold and 50 Stone to build.

Town Hall[]

Town Hall V3

Only player built. Cannot be made public. Only 1 per character. Limited to Origin Town.

Unlock at Level 25. Costs 1,000,000 Gold and 25 Wood to build.

Upgrades the same as Shop.

Residence[]

Residence V3

Only player built. Cannot be made public. Only 1 per character. Limited to Origin Town.

Unlock at Level 25. Cost varies with number built.

Xth Residence:  (500,000 Gold, 10 Wood, 10 Stone) * X

Citadel[]

Citadel V3

The Citadel is a town building that gives rewards based on your Town Hall’s reputation percentage and the number of Residences you have. Frequency of rewards is also based on the reputation percentage and the number of Residences. The exact ratio is currently unknown. You can only build 1 per character, and it is limited to being built in the Origin Town.

You unlock the ability to build one at Level 25, and it costs 25,000,000 Gold, 25 Stone, and 25 Hide to build.

Herbalist[]

Herbalist V3

Only player built. Can be made public.

Unlocked at Level 50. Costs 5,000,000 Gold and 25 Hide.


Jeweller[]

Jeweller V3

A Jeweller allows players to adorn their arms and armor with a myriad of gemstones and accessories, which can be found in the Adornments tab of your Inventory. Only equipment with empty sockets can be adorned. There is a cost of Gold to adorn equipment, and the Adornments affixed to them can only be retrieved by making use of a Blacksmith's Smelter. This building is limited to an Origin Town, and can be made public.

Unlock at Level 50. Costs 500,000 Gold, 100 Wood, and 100 Stone to build.

Refinery[]

Refinery V3

Only player built. Cannot be made public. Only 1 per area, roughly.

Unlocked at Level 50. Costs 2,500,000 Gold, 75 Stone, and 100 Hide to build.


Altar of Ascension[]

Altar Ascension V3

Altar of Ascension Information. Only 1 per character. Limited to Origin Town.

Unlocked at Level 225 and costs 50,000,000 Orns and 50 Stone? [Needs to be verified]


Inn[]

Inn V3

The Inn is a unique building in Orna. They are only found as randomly generated buildings, they cannot be built.

The "Inn" tab allows you to refill HP and Mana at a cost of 10 gold per missing point.

The "Jobs" tab allows the player to accept various jobs similar to that of daily quests. It is important to note that the quests accepted at inns must be turned in at that same inn. They are not automatically turned in like Daily Quests.

The "Tavern" tab offers tips for nearby bosses and shrines at a cost of 1,000 Gold per "tip".

Arcanist[]

Image arcanist

Arcanists can only be found randomly generated throughout the world, and sell a variety of skills and spells for Gold. The tier of each skill/spell is random, as well as the distribution between the two; their stock, however, can be biased towards what your current Class/Specialization utilizes(needs verification). Generally, Arcanists will have at least: 1 buff/debuff, 2 elemental/magic skills, & 2 physical offensive/defensive skills(needs verification).

Alchemist[]

Alchemist V3

The Alchemist can be found as a randomly generated building.

The Alchemist cannot be built, but it is included in the Castle.


Demonforge[]

Demonforge V3

The Demonforge can be found as a randomly generated building.

The Demonforge cannot be built, but it is included in the Castle.


Bazaar[]

Bazaar V3

The Bazaar can be found as a randomly generated building.



Coliseum[]

Coliseum Building

The Coliseum can be found as a randomly generated building.

The Coliseum cannot be built, but it is included in the Castle.

More information can be found in the PvP page.

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